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Medieval Shield (Tutorial)

This 3d is available in low and high quality model. The model works perfectly in close-ups and high quality renders. Game-ready, suitable for any modern game-engine such as Unity or Unreal Engine. It was originally modelled in 3ds Max 16, textured in Substance Painter and rendered with Marmoset Toolbag 3.

What is in the archive: MAX_16; OBJ; FBX ; Textures (2k resolution)

Lowpoly Pol: 2742 Vert: 2859 ; HighPoly Pol: 86368 Vert: 43649

Features: Model resolutions are optimized for polygon efficiency. Model is fully textured with all materials applied. All textures and materials are included and mapped in every format. Autodesk 3ds Max models grouped for easy selection & objects are logically named for ease of scene management. No cleaning up necessary, just drop model into your scene and start rendering. No special plugin needed to open scene.

Textures formats: Jpeg (2K)

Medieval Shield

3dsMax | Modeling and Texturing Medieval Shield - Part 1 [Modeling]

3dsMax | Modeling and Texturing Medieval Shield - Part 2 [HighPoly&Unwrap]

Substance Painter | Modeling and Texturing Medieval Shield - Part 3 [Texturing]